List of video game developers
From Wikipedia, the free encyclopedia
This is a list of notable companies that have made video games for either computers or video game consoles, and includes both companies that currently exist as well as now-defunct companies.
Company
|
City
|
Country
|
Est.
|
0verflow
|
Tokyo
|
Japan
|
1997
|
1st Playable Productions
|
Troy, New York
|
USA
|
2005
|
2K Czech
|
Brno
|
Czech Republic
|
1997
|
2XL Games
|
Phoenix, Arizona
|
USA
|
2006
|
343 Studios
|
Kirkland, Washington
|
USA
|
2009
|
3DO
|
Redwood City, California
|
USA
|
1991
|
38 Studios
|
Providence, Rhode Island
|
USA
|
2006
|
3G Studios
|
Reno, Nevada
|
USA
|
2002
|
42 Entertainment
|
Pasadena, California
|
USA
|
1993
|
4A Games
|
Kiev
|
Ukraine
|
2006
|
5pb. Inc.
|
Shibuya, Tokyo
|
Japan
|
2005
|
5th Cell
|
Bellevue, Washington
|
USA
|
2003
|
989 Studios
|
Foster City, California
|
USA
|
1995
|
Acclaim Entertainment
|
Glen Cove, New York
|
USA
|
1987
|
Accolade
|
California
|
USA
|
1984
|
Access Games
|
Osaka
|
Japan
|
2002
|
ACE Team
|
Santiago de Chile
|
Chile
|
2007
|
Acheron Design
|
Melbourne
|
Australia
|
2004
|
Acquire
|
Tokyo
|
Japan
|
1994
|
Active Gaming Media
|
Osaka
|
Japan
|
1995
|
Activision
|
Santa Monica, California
|
USA
|
1979
|
Activision Blizzard
|
Santa Monica, California
|
USA
|
2008
|
Adventure Soft
|
Birmingham
|
England
|
1992
|
Akella
|
Moscow, Russia
|
Russia
|
1995
|
Aki Corporation
|
Tokyo
|
Japan
|
1995
|
Alfa System
|
Kumamoto City
|
Japan
|
1988
|
Ancient
|
Hino, Tokyo
|
Japan
|
1990
|
Anino Games
|
Manila
|
Philippines
|
2001
|
Appmania
|
Kyiv
|
Ukraine
|
2008
|
AQ Interactive
|
Tokyo
|
Japan
|
2005
|
Arc System Works
|
Yokohama
|
Japan
|
1988
|
Arkane Studios
|
Lyon
|
France
|
1999
|
Arkedo Studio
|
France
|
2006
| |
ArenaNet
|
Bellevue, Washington
|
USA
|
2000
|
Arika
|
Tokyo
|
Japan
|
1995
|
Artdink
|
Tsukishima, Tokyo
|
Japan
|
1986
|
ArtePiazza
|
Tokyo
|
Japan
|
1989
|
Artificial Mind and Movement(A2M)
|
Montreal, Quebec
|
Canada
|
1992
|
Artificial Studios
|
Gainesville, Florida
|
USA
|
2001
|
Artoon
|
Yokohama
|
Japan
|
1999
|
Asobo Studio
|
Bordeaux
|
France
|
2002
|
Ascaron
|
GĆ¼tersloh
|
Germany
|
1989
|
Aspect
|
Japan
|
1991
| |
Aspyr Media
|
Austin, Texas
|
USA
|
1989
|
Atari
|
New York City, New York
|
USA
|
1972
|
Atlus
|
Tokyo
|
Japan
|
1986
|
Atomic Planet Entertainment
|
Middlesbrough
|
England
|
2000
|
Attic Entertainment Software
|
Albstadt
|
Germany
|
1990
|
Avalanche Studios
|
Stockholm
|
Sweden
|
2003
|
Avalanche Software
|
Salt Lake City
|
USA
|
1995
|
Aventurine SA
|
Athens
|
Greece
|
2002
|
Babaroga
|
Chicago, Illinois
|
USA
|
2001
|
Backbone Entertainment
|
Emeryville, California
|
USA
|
1992
|
BattleGoat Studios
|
Ancaster, Ontario
|
Canada
|
2000
|
Banpresto
|
Tokyo
|
Japan
|
1977
|
Bauhaus Entertainment
|
Tokyo
|
Japan
|
2006
|
Beenox
|
Quebec City
|
Canada
|
2000
|
Behemoth, The
|
San Diego, California
|
USA
|
2002
|
Bethesda Softworks
|
Rockville, Maryland
|
USA
|
1985
|
Big Blue Bubble
|
London, Ontario
|
Canada
|
2004
|
Big Huge Games
|
Timonium, Maryland
|
USA
|
2000
|
Binary Hammer
|
Avon, Connecticut
|
USA
|
2008
|
BioWare
|
Edmonton, Alberta
|
Canada
|
1995
|
The Bitmap Brothers
|
London
|
England
|
1987
|
Bizarre Creations
|
Liverpool
|
England
|
1994
|
Black Rock Studio
|
Brighton
|
United Kingdom
|
1998
|
Blitz Games Studios
|
Leamington Spa
|
England
|
1990
|
Blizzard Entertainment
|
Irvine, California
|
USA
|
1991
|
Blue Byte Software
|
DĆ¼sseldorf
|
Germany
|
1988
|
Blue Fang Games
|
Waltham, Massachusetts
|
USA
|
1998
|
Bohemia Interactive
|
Prague
|
Czech Republic
|
1999
|
BreakAway Games
|
Hunt Valley, MD
|
USA
|
1998
|
BrĆøderbund
|
Eugene, Oregon
|
USA
|
1980
|
Brownie Brown
|
Tokyo
|
Japan
|
2000
|
BSure Interactive
|
Lisbon
|
Portugal
|
2005
|
Bullfrog Productions
|
Guildford
|
England
|
1987
|
Buka Entertainment
|
Moscow
|
Russia
|
1994
|
Bugbear Entertainment
|
Helsinki
|
Finland
|
2000
|
Bungie Studios
|
Bellevue, Washington
|
USA
|
1991
|
Capcom
|
Osaka
|
Japan
|
1979
|
Cave
|
Shinjuku, Tokyo
|
Japan
|
1994
|
Cavia
|
Tokyo
|
Japan
|
2000
|
Cazap
|
Paris
|
France
|
2007
|
CCP Games
|
ReykjavĆk, Atlanta, Shanghai
|
Iceland, United States, China
|
1997
|
CD Projekt RED
|
Warsaw
|
Poland
|
1994
|
Centuri
|
Hialeah, Florida
|
USA
|
1974
|
Chunsoft
|
Shinjuku
|
Japan
|
1984
|
Cinemaware
|
Burlingame, California
|
USA
|
1985
|
Cing
|
Fukuoka
|
Japan
|
1999
|
Clap Hanz
|
Yokohama
|
Japan
|
1998
|
Climax Entertainment
|
Tokyo
|
Japan
|
1990
|
Climax Studios
|
Portsmouth
|
England
|
1988
|
Coded Illusions
|
Rotterdam
|
Netherlands
|
2005
|
Codemasters
|
Warwickshire
|
England
|
1985
|
Coktel Vision
|
Paris
|
France
|
1985
|
ColdWood Interactive
|
UmeƄ
|
Sweden
|
2003
|
Compile Heart
|
Tokyo
|
Japan
|
2006
|
Core Design
|
Derby
|
England
|
1988
|
Crafts & Meister
|
Osaka
|
Japan
|
2004
|
Creat Studios
|
Canton, Massachusetts
|
USA
|
1990
|
Creative Assembly
|
Horsham
|
England
|
1987
|
Criterion Games
|
Guildford
|
England
|
1993
|
Cryptic Studios
|
Los Gatos, California
|
USA
|
2000
|
Crystal Dynamics
|
Redwood City, California
|
USA
|
1992
|
Crytek
|
Frankfurt
|
Germany
|
1999
|
Cyberlore Studios
|
Northhampton, Massachusetts
|
USA
|
1992
|
Cyanide
|
Nanterre
|
France
|
2000
|
CyberConnect2
|
Fukuoka
|
Japan
|
1996
|
Day 1 Studios
|
Chicago, Illinois
|
USA
|
2001
|
Deadline Games
|
Copenhagen
|
Denmark
|
1996
|
Deck13
|
Frankfurt
|
Germany
|
2001
|
Deep Silver
|
Planegg, Munich
|
Germany
|
1994
|
Demiurge Studios
|
Cambridge, Massachusetts
|
USA
|
2002
|
Digital Illusions CE
|
Stockholm
|
Sweden
|
1988
|
Dimps
|
Osaka
|
Japan
|
2000
|
Disney Interactive Studios
|
Glendale, California
|
USA
|
1988
|
Double Fine Productions
|
San Francisco, California
|
USA
|
2000
|
Double Helix Games
|
Irvine, California
|
USA
|
2007
|
Dynamite Idea
|
Farnham, Surrey
|
England
|
1995
|
EDGE Games
|
Oxford
|
England
|
1979
|
Egosoft
|
WĆ¼rselen, NRW
|
Germany
|
1988
|
Eidos Interactive
|
London
|
England
|
1990
|
Electronic Arts/EA Games
|
Redwood City, California
|
USA
|
1982
|
Engine Software
|
Doetinchem
|
Netherlands
|
1995
|
Epic Games
|
Cary, North Carolina
|
USA
|
1991
|
Epicenter Studios
|
Sherman Oaks, California
|
USA
|
2007
|
Epyx
|
San Francisco, California
|
USA
|
1978
|
Etranges Libellules
|
Lyon
|
France
|
1994
|
Eugen Systems
|
Paris
|
France
|
2000
|
Eurocom
|
Derby
|
England
|
1988
|
Evolution Studios
|
Runcorn
|
England
|
1999
|
F4
|
Paris
|
France
|
2002
|
FarSight Studios
|
Big Bear Lake, California
|
USA
|
1989
|
Fatshark
|
Stockholm
|
Sweden
|
2008
|
feelplus
|
Tokyo
|
Japan
|
1992
|
Firaxis Games
|
Hunt Valley, Maryland
|
USA
|
1996
|
Firefly Studios
|
London
|
England
|
1999
|
First Star Software
|
Chappaqua, New York
|
USA
|
1982
|
Flagship Games
|
San Fransisco, California
|
USE
|
2003
|
Flying Lab Software
|
Seattle, Washington
|
USA
|
1997
|
Foundation 9 Entertainment
|
Emeryville, California
|
USA
|
1992
|
Free Radical Design
|
Nottingham
|
England
|
1999
|
Frictional Games
|
Helsingborg
|
Sweden
|
2001
|
From Software
|
Tokyo
|
Japan
|
1986
|
Frozenbyte
|
Helsinki
|
Finland
|
2001
|
Frontier Developments
|
Cambridge
|
United Kingdom
|
1994
|
FUN Labs
|
Bucharest
|
Romania
|
1999
|
Funcom
|
Oslo
|
Norway
|
1993
|
Futuremark
|
Espoo
|
Finland
|
1997
|
Game Arts
|
Tokyo
|
Japan
|
1985
|
GameHouse
|
Seattle, Washington
|
USA
|
1998
|
Gameloft
|
Paris
|
France
|
1999
|
Games2win
|
Mumbai
|
India
|
2005
|
Game Freak
|
Setagaya-ku, Tokyo
|
Japan
|
1989
|
Gearbox Software
|
Plano, Texas
|
USA
|
1999
|
Genki
|
Shinjuku, Tokyo
|
Japan
|
1990
|
Giants Software
|
ZĆ¼rich
|
Switzerland
|
2008
|
Gogii Games
|
Moncton, New Brunswick
|
Canada
|
2006
|
Good-Feel
|
Kobe
|
Japan
|
2005
|
Grasshopper Manufacture
|
Suginami, Tokyo
|
Japan
|
1998
|
Gravity
|
Seoul
|
South Korea
|
2000
|
Griptonite Games
|
Kirkland, Washington
|
USA
|
1994
|
GSC Game World
|
Kiev
|
Ukraine
|
1995
|
Guerrilla Games
|
Amsterdam
|
Netherlands
|
2000
|
GungHo Online Entertainment
|
Tokyo
|
Japan
|
1998
|
Gust Corporation
|
Nagano
|
Japan
|
1993
|
Haemimont Games
|
Sofia
|
Bulgaria
|
1997
|
HAL Laboratory
|
Chiyoda
|
Japan
|
1980
|
Hanaho
|
Cerritos, California
|
USA
|
1992
|
Harmonix Music Systems
|
Cambridge, Massachusetts
|
USA
|
1995
|
Hasbro Interactive
|
Pawtucket, Rhode Island
|
USA
|
1995
|
HB Studios
|
Lunenburg, Nova Scotia
|
Canada
|
2000
|
HeroCraft
|
Kaliningrad
|
Russia
|
2001
|
High Moon Studios
|
San Diego, California
|
USA
|
2005
|
High Voltage Software
|
Hoffman Estates, Illinois
|
USA
|
1993
|
Hoplon Infotainment
|
FlorianĆ³polis
|
Brazil
|
2004
|
Hothead Games
|
Vancouver, British Columbia
|
Canada
|
2006
|
Housemarque
|
Helsinki
|
Finland
|
1995
|
Hudson Soft
|
Tokyo
|
Japan
|
1973
|
Human Head Studios
|
Madison, Wisconsin
|
USA
|
1997
|
Humongous Entertainment
|
Bothell, Washington
|
USA
|
1992
|
Hyperion Entertainment
|
Brussels
|
Belgium
|
1999
|
id Software
|
Mesquite, Texas
|
USA
|
1991
|
Idea Factory
|
Shibuya-ku, Tokyo
|
Japan
|
1994
|
Ignition Entertainment
|
Essex
|
England
|
2002
|
IguanaBee
|
Santiago de Chile
|
Chile
|
2011
|
Imageepoch
|
Tokyo
|
Japan
|
2005
|
Infinity Ward
|
Encino, California
|
USA
|
2002
|
Introversion Software
|
London
|
England
|
2002
|
Incredible Technologies
|
Arlington Heights, Illinois
|
USA
|
1985
|
indieszero
|
Musashino, Tokyo
|
Japan
|
1997
|
Infogrames
|
Villeurbanne
|
France
|
1983
|
Insomniac Games
|
Burbank, California and Raleigh, North Carolina
|
USA
|
1994
|
Intelligent Systems
|
Tokyo
|
Japan
|
1986
|
Interplay Entertainment
|
California
|
USA
|
1983
|
IO Interactive
|
Copenhagen
|
Denmark
|
1998
|
Irem
|
Hakusan
|
Japan
|
1974
|
Irrational Games
|
Boston, Massachusetts,
Canberra
|
USA,
Australia
|
1996
|
Transmission Games
|
Melbourne
|
Australia
|
1996
|
Jadestone Group
|
Stockholm
|
Sweden
|
2000
|
Jagex
|
Cambridge
|
England
|
2001
|
Jaleco (Original)
|
Shinagawa, Tokyo
|
Japan
|
1974
|
Jaleco (New)
|
Shinagawa, Tokyo
|
Japan
|
2006
|
Javaground
|
Irvine, California
|
USA
|
2001
|
Juice Games
|
Warrington
|
England
|
2003
|
Jupiter
|
Kyoto
|
Japan
| |
JV Games
|
Las Vegas, Nevada
|
USA
|
1999
|
Klei Entertainment
|
Vancouver
|
Canada
|
2005
|
Koei
|
Ashikaga, Tochigi
|
Japan
|
1978
|
Konami
|
Tokyo, El Segundo, CA
|
Japan, USA
|
1969
|
Krome Studios
|
Brisbane
|
Australia
|
1999
|
Krome Studios Melbourne
|
Melbourne
|
Australia
|
1988
|
Kuju Entertainment
|
?
|
England
|
1998
|
Kush Games
|
Camarillo, California
|
USA
|
1998
|
Kuma Reality Games
|
New York City
|
USA
|
2003
|
Ludia
|
Montreal
|
Canada
|
2007
|
Larian Studios
|
Oudenaarde
|
Belgium
|
1996
|
Legacy Interactive
|
Los Angeles, California
|
USA
|
1998
|
Legendo Entertainment
|
Gothenburg
|
Sweden
|
2004
|
Level-5
|
Fukuoka
|
Japan
|
1998
|
Lionhead Studios
|
Guildford
|
England
|
1997
|
Llamasoft
|
Reading
|
England
|
1982
|
Looking Glass Studios
|
Cambridge
|
USA
|
1990
|
LucasArts
|
San Francisco
|
USA
|
1982
|
Luma Arcade
|
Johannesburg
|
South Africa
|
2006
|
Luxoflux
|
Santa Monica
|
USA
|
1998
|
Majesco Entertainment
|
Edison, New Jersey
|
USA
|
1986
|
Marvelous Entertainment
|
Shibuya, Tokyo
|
Japan
|
1997
|
Massive Entertainment
|
Malmƶ
|
Sweden
|
1997
|
Masthead Studios
|
Sofia
|
Bulgaria
|
2005
|
Mattel
|
El Segundo
|
USA
|
1945
|
Maxis Software
|
Emeryville
|
USA
|
1987
|
Mean Hamster Software
|
Deer Park, Washington
|
USA
|
1985
|
Media Molecule
|
Guildford, Surrey
|
England
|
2006
|
Media.Vision
|
Tokyo
|
Japan
|
1993
|
Mercury Steam
|
Madrid
|
Spain
|
2002
|
Microsoft Game Studios
|
Redmond
|
USA
|
2002
|
Milestone
|
Suginami, Tokyo
|
Japan
|
2003
|
Milestone S.r.l.
|
Milan
|
Italy
|
1996
|
M-Inverse
|
Hong Kong SAR
|
China
|
2005
|
Mistwalker
|
Tokyo
|
Japan
|
2004
|
Mitchell Corporation
|
?
|
Japan
|
1960
|
Mojang AB
|
Stockholm
|
Sweden
|
2009
|
Monolith Productions
|
Kirkland
|
USA
|
1994
|
Monolith Soft
|
Tokyo
|
Japan
|
1999
|
Monumental Games
|
Nottingham
|
England
|
2005
|
Mythic Entertainment
|
Fairfax, Virginia
|
USA
|
1996
|
Namco Bandai
|
Tokyo
|
Japan
|
2005
|
Natsume
|
Shinjuku, Tokyo
|
Japan
|
1987
|
Naughty Dog
|
Santa Monica, California
|
USA
|
1986
|
NCsoft
|
Seoul
|
South Korea
|
1997
|
Ndoors
|
Seoul
|
South Korea
|
1999
|
Neowiz
|
Seoul
|
South Korea
|
1997
|
Nerve Software
|
Richardson, Texas
|
USA
|
1999
|
NetDevil
|
Louisville, Colorado
|
USA
|
1997
|
Neverland
|
Japan
|
1993
| |
Neversoft
|
Woodland Hills, California
|
USA
|
1994
|
Nexon
|
Seoul
|
South Korea
|
1994
|
Next Level Games
|
Vancouver, British Columbia
|
Canada
|
2002
|
NGD Studios
|
Buenos Aires
|
Argentina
|
2002
|
Nihon Bussan
|
?
|
Japan
|
1970
|
Nihon Falcom
|
Tokyo
|
Japan
|
1981
|
Ninjabee
|
Orem, Utah
|
USA
|
2005
|
Nintendo
|
Kyoto
|
Japan
|
1889
|
Nippon Ichi Software
|
Gifu Prefecture
|
Japan
|
1991
|
Nokia
|
Espoo
|
Finland
|
1865
|
NHN
|
Seoul
|
South Korea
|
1998
|
Novalogic
|
Agoura Hills, California
|
USA
|
1985
|
Novarama
|
Barcelona
|
Spain
|
2003
|
n-Space
|
Orlando, Florida
|
USA
|
1994
|
Oddworld Inhabitants
|
San Luis Obispo, California
|
USA
|
1994
|
Obsidian Entertainment
|
Santa Ana, California
|
USA
|
2004
|
Oxygen Studios
|
Croydon
|
England
|
2006
|
Page 44 Studios
|
San Francisco, California
|
USA
|
1998
|
Paon
|
Tokyo
|
Japan
|
1999
|
Papaya Studio
|
Irvine, California
|
USA
|
1999
|
Paradox Interactive
|
Stockholm
|
Sweden
|
1998
|
Pandemic Studios
|
Brisbane, Los Angeles
|
Australia,
USA
|
1998
|
Pax Softnica
|
Kanagawa
|
Japan
|
1983
|
Pendulo Studios
|
Madrid
|
Spain
|
1993
|
Penguin Software
|
Geneva, Illinois
|
USA
|
1978
|
People Can Fly
|
Warsaw
|
Poland
|
2002
|
Petroglyph (game studio)
|
Las Vegas, Nevada
|
USA
|
2003
|
Phantagram
|
Seoul
|
South Korea
|
1994
|
Piranha Bytes
|
Ruhrgebiet
|
Germany
|
1997
|
Pi Studios
|
Houston, Texas
|
USA
|
2002
|
Pivotal Games
|
Bath
|
England
|
2000
|
Playdead
|
Copenhagen
|
Denmark
|
2006
|
Playdom
|
San Francisco, California
|
USA
|
2009
|
Playfish
|
London
|
United Kingdom
|
2007
|
Playlogic Entertainment
|
Breda
|
Netherlands
|
2002
|
PlayFirst
|
San Francisco, California
|
USA
|
2004
|
Platinum Games
|
Osaka
|
Japan
|
2006
|
Polyphony Digital
|
Tokyo
|
Japan
|
1998
|
PopCap Games
|
Seattle, Washington
|
USA
|
2000
|
Punch Entertainment
|
Palo Alto, CA
|
USA
|
2005
|
Pyro Studios
|
Madrid
|
Spain
|
1996
|
Q Entertainment
|
Tokyo
|
Japan
|
2003
|
Q-Games
|
NakagyÅ-ku, Kyoto
|
Japan
|
2001
|
Quantic Dream
|
Paris
|
France
|
1997
|
Radical Entertainment
|
Vancouver, British Columbia
|
Canada
|
1991
|
Rainbow Studios
|
Phoenix, Arizona
|
USA
|
1996
|
Rare Limited
|
Twycross, England
|
United Kingdom
|
1982
|
Raven Software
|
Middleton, Wisconsin
|
USA
|
1990
|
Reality Pump Studios
|
KrakĆ³w
|
Poland
|
1995
|
Realtime Associates
|
Los Angeles
|
USA
|
1986
|
Realtime Worlds
|
Dundee
|
Scotland
|
2002
|
RedLynx
|
Helsinki
|
Finland
|
2000
|
Red Storm Entertainment
|
Morrisville, North Carolina
|
USA
|
1996
|
Redtribe
|
Melbourne
|
Australia
|
2003
|
Reflexive Entertainment
|
Lake Forest, California
|
USA
|
1997
|
Relic Entertainment
|
Vancouver, British Columbia
|
Canada
|
1997
|
Remedy Entertainment
|
Espoo
|
Finland
|
1995
|
Retro Studios
|
Austin, Texas
|
USA
|
1998
|
Revolution Software
|
York
|
England
|
1990
|
Rising Star Games
|
Luton-Bedfordshire
|
England
|
2004
|
Rockstar North
|
Edinburgh
|
Scotland
|
1988
|
Rockstar Games
|
New York City
|
USA
|
1998
|
Rocksteady Studios
|
London
|
England
|
2005
|
Ruffian Games
|
Dundee
|
Scotland
|
2008
|
Runic Games
|
Seattle, Washington
|
USE
|
2008
|
Running with Scissors, Inc.
|
Tucson, Arizona
|
USA
|
1997
|
Sarbakan
|
Quebec City
|
Canada
|
1998
|
Sega
|
Ota, Tokyo,
San Francisco, California
|
Japan,
USA
|
1951
|
SCE Studio Liverpool
|
Liverpool, England
|
United Kingdom
|
1984
|
Sidhe
|
Wellington
|
New Zealand
|
1997
|
Silicon Knights
|
St. Catharines, Ontario
|
Canada
|
1992
|
Silicon Sisters
|
Vancouver, British Columbia
|
Canada
|
2011
|
Silicon Studio
|
Tokyo
|
Japan
|
2000
|
SNK Playmore
|
Osaka
|
Japan
|
1978
|
Sobee Studios
|
Istanbul
|
Turkey
|
2000
|
Snowblind Studios
|
Seattle, Washington
|
USA
|
1997
|
Software 2000
|
Eutin, Schleswig-Holstein
|
Germany
|
1987
|
Sonic Team
|
Tokyo
|
Japan
|
1988
|
Sony Computer Entertainment
Sony Computer Entertainment America
Sony Computer Entertainment Europe
|
Tokyo,
San Diego,
London
|
Japan,
USA,
England
|
1987,
1994,
1995
|
Sora Ltd.
|
Tokyo
|
Japan
|
2005
|
Spectrum HoloByte
|
Alameda, California
|
USA
|
1983
|
Spellborn International
|
The Hague
|
Netherlands
|
2004
|
Splash Damage
|
London
|
United Kingdom
|
2001
|
Square Enix
|
Tokyo
|
Japan
|
2003
|
Starbreeze Studios
|
Uppsala
|
Sweden
|
1998
|
Stardock
|
Plymouth, Michigan
|
USA
|
1991
|
Star Vault
|
Malmƶ
|
Sweden
|
2007
|
Strawdog Studios
|
Derby
|
England
|
2003
|
Sting Entertainment
|
Tokyo
|
Japan
|
1989
|
Straylight Studios
|
Dunedin
|
New Zealand
|
2004
|
Streamline Studios
|
Amsterdam
|
Netherlands
|
2001
|
Sucker Punch Productions
|
Bellevue, Washington
|
USA
|
1997
|
Sumo Digital
|
Sheffield
|
England
|
2003
|
Sunflowers Interactive Entertainment Software
|
Heusenstamm
|
Germany
|
1993
|
SuperVillain Studios
|
Orange County, California
|
USA
|
2004
|
Swingin' Ape Studios
|
Aliso Viejo, California
|
USA
|
2000
|
Taito Corporation
|
Tokyo
|
Japan
|
1953
|
Tag Games
|
Dundee
|
Scotland
|
2006
|
Take-Two Interactive
|
New York City
|
USA
|
1993
|
Tale of Tales
|
Ghent
|
Belgium
|
2002
|
TaleWorlds
|
Ankara
|
Turkey
|
2005
|
Tamsoft
|
Asakusa, Tokyo
|
Japan
|
1992
|
Tantrumedia
|
Wirral
|
England
|
2003
|
Tantalus Media
|
Melbourne
|
Australia
|
1994
|
Team17
|
Ossett, West Yorkshire
|
England
|
1990
|
Techland
|
WrocÅaw
|
Poland
|
1991
|
Tecmo Koei
|
Yokohama
|
Japan
|
2009
|
Telltale Games
|
San Rafael, California
|
USA
|
2004
|
Terminal Reality
|
Lewisville, Texas
|
USA
|
1994
|
THQ
|
Agoura Hills, California
|
USA
|
1989
|
Three Rings Design
|
San Francisco, California
|
USA
|
2001
|
TimeGate Studios
|
Sugar Land, Texas
|
USA
|
1998
|
Torpex Games
|
Bellevue, Washington
|
USA
|
2005
|
Torus Games
|
Bayswater, Melbourne
|
Australia
|
1994
|
Tose
|
Kyoto
|
Japan
|
1979
|
Trapdoor
|
Montreal
|
Canada
|
2010
|
Traveller's Tales
|
Knutsford
|
England
|
1990
|
Treyarch
|
Santa Monica, California
|
USA
|
1996
|
Tri-Ace
|
Tokyo
|
Japan
|
1995
|
Tripwire Interactive
|
Roswell, Georgia
|
USA
|
2005
|
Triumph Studios
|
Delft
|
Netherlands
|
1997
|
Turn 10 Studios
|
Redmond, Washington
|
USA
|
2001
|
Two Tribes
|
Amersfoort
|
Netherlands
|
2000
|
Tygron
|
Delft
|
Netherlands
|
2005
|
Ubisoft
|
Montreuil-sous-Bois
|
France
|
1986
|
Ultimate Play The Game
|
Ashby-de-la-Zouch, England
|
United Kingdom
|
1982
|
United Front Games
|
Vancouver
|
Canada
|
2006
|
Universomo
|
Tampere
|
Finland
|
2002
|
Vivendi Games
|
Paris
|
France
|
1993
|
Valve Corporation
|
Bellevue, Washington
|
USA
|
1996
|
Vanillaware
|
Chuo-ku, Osaka
|
Japan
|
2002
|
Venan Entertainment
|
Cromwell, Connecticut
|
USA
|
2002
|
Vertigo Games
|
Rotterdam
|
Netherlands
|
2008
|
Vicarious Visions
|
Albany, New York
|
USA
|
1990
|
Viwawa
|
Singapore
|
Singapore
|
2007
|
Virtual Heroes, Inc.
|
Raleigh, North Carolina
|
USA
|
2004
|
Virtual Playground
|
Newcastle upon Tyne
|
United Kingdom
|
?
|
Visceral Games
|
Redwood City, California
|
USA
|
1998
|
Volition, Inc.
|
Champaign, Illinois
|
USA
|
1996
|
W!Games
|
Amsterdam
|
Netherlands
|
2005
|
Wahoo Studios
|
Orem, Utah
|
USA
|
2001
|
Wanako Games
|
Santiago de Chile
|
Chile
|
2002
|
Wangame Studios
|
?
|
China
|
?
|
WB Games
|
Chicago
|
USA
|
1988
|
Webfoot Technologies
|
Chicago, Illinois
|
USA
|
1993
|
Wideload Games
|
Chicago, Illinois
|
USA
|
2003
|
Wildfire Studios
|
Brisbane
|
Australia
|
1995
|
Wolfire Games
|
Berkeley, California
|
USA
|
2003
|
World Forge
|
Voronezh
|
Russia
|
2004
|
Xseed Games
|
Torrance, California
|
USA
|
2004
|
YoYo Games
|
Dundee
|
Scotland
|
2007
|
Yuke's
|
Osaka
|
Japan
|
1993
|
ZapSpot
|
Seattle, Washington
|
USA
|
1999
|
ZeniMax Online Studios
|
Hunt Valley, Maryland,
|
USA
|
2007
|
Zipper Interactive
|
Redmond, Washington
|
USA
|
1995
|
Zylom
|
Eindhoven
|
Netherlands
|
2001
|
Zynga
|
San Francisco, California
|
USA
|
2007
|
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